iOS App Build
A complete iOS app from concept to App Store — native SwiftUI, monetization wired (RevenueCat / Apple Pay / In-App Purchase), CloudKit sync, retention triggers, App Store submission and first review handled.
- Engagement
- 6–8 week build · App Store submission included
- Built for
- iOS founders · CEOs adding an iOS surface
Founders shipping their first iOS app face a year of decisions about stack, monetization plumbing, App Store rules, and retention architecture. Most under-budget by 3×.
What this is
A productized iOS app engagement for founders and businesses shipping their first iOS surface. Six to eight weeks from kickoff to App Store, with the assumption that you arrive decisive on product scope and we own the technical execution.
Four phases inside the timeline:
- Lock. Product scope, design system, monetization model, data shape. The decisions that get made here are the decisions the build operates against. We document them so changes are visible.
- Build. Native SwiftUI surfaces, CloudKit + SwiftData persistence, RevenueCat for monetization, retention-instrumentation layer. Apple Human Interface Guidelines compliance is the bar, not a goal.
- Ship. TestFlight beta, App Store assets (screenshots, copy, keywords), submission. First-review handling included.
- Land. Post-launch monitoring of crash, retention, and conversion metrics. Documentation handoff if the founder takes the codebase in-house from there.
How it's built
Stack: Swift / SwiftUI for surfaces, SwiftData + CloudKit for persistence and sync, RevenueCat for monetization plumbing, Apple Pay + In-App Purchase for transactions, Push Notifications + Deep Linking for retention. AI-powered features (where in scope) layer on top via the OpenAI or Anthropic SDKs with on-device fallbacks where the use case warrants. Widget support for retention-critical surfaces.
What you get
- A native iOS app shipped to the App Store.
- Source code with documentation.
- App Store listing and post-submission review handled.
- Retention-instrumentation hooked to your analytics platform.
- Monetization wired and tested end-to-end.
- Post-launch monitoring for the first 30 days.
Engagement is shape, not list.
Length and price are functions of the data and the destination. The shape below is the typical engagement.
- Length
- 6–8 week build · App Store submission included
- Lead
- Bogdan
- Cadence
- Async, weekly
- Bar
- Production
Scoped during the discovery call against the actual data and the operation it integrates with.
Principal engineer. Architecture and most code ships through one keyboard.
Written updates between, calls when the decision needs the room.
Async correctness, capacity under burst, observability at every boundary.
Products this composes with.
Same suite, or vertical-specialized versions in another.
- Same suite · iOS App Development Suite
iOS App Store Optimization
Refreshed App Store listing — keyword strategy, copy, screenshot and video assets — plus a measurement framework for ongoing iteration.
- Same suite · iOS App Development Suite
iOS Monetization Integration
Production-grade monetization integration — RevenueCat backbone, paywall flows tested against the App Store Review Guidelines, receipt validation, restore-purchase handling, subscription lifecycle events wired into your analytics.
What buyers ask about this one.
Why native SwiftUI and not React Native or Flutter?
Cross-platform frameworks ship faster on day one and underperform on day ninety — animation polish, system-integration consistency, and App Store review-pass rates all favor native. For an MVP that has to actually retain users, native wins. We're upfront when a cross-platform approach is the right call (rare in iOS-first markets).
What's in the 6–8 weeks?
Week 1: scope lock, design system, architecture decisions. Weeks 2–5: build (SwiftUI surfaces, data layer, monetization, sync). Week 6: TestFlight beta, retention instrumentation, App Store assets. Weeks 7–8: App Store submission, review handling, post-launch monitoring. The timeline assumes the founder is decisive on product scope; if scope drifts, the timeline drifts with it.
What about App Store review rejections?
Pre-submission review against the App Store Review Guidelines is part of the engagement. The first submission is typically approved on first or second pass. Where rejections happen, we handle the response and re-submission — that's included.
What if I need ongoing development after the build?
Optional post-launch retainer at a different shape (smaller, monthly, with explicit scope per cycle). Or the build hands off to your in-house team with full documentation. The build itself is the deliverable; ongoing is opt-in.
Pricing?
Fixed-fee for the standard build shape; scoped against complexity for non-standard apps (multi-platform sync, complex backend, heavy AI integration). Discovery call covers scope.
If the deliverable matches the gap, the next step is one call.
We'll scope length and price against your data and the operation it integrates with. No retainer, no fishing.
Bogdan and team · async-first · OP—2026